Metamk Mobile Problem: Fixed Code
The Metamk Mobile program has experienced problems, and this problem is as follows:
a statement of the problem
Using the MetamK Mobile program, users can face an error message stating that their wallet needs to be connected. However, if they do not, they are first encouraged to combine their wallet.
Fixed code
Fixed code is:
`Javascript
if (! $ metamask.states.connected
errormessage.value = ‘first connect your wallet.’;
Showmodalerror.Value = TRUE;
to return;
}
// Make assumption
`
However, to further improve the code, we can also add a variable errormessages check:
`Javascript
if (! $ metamask.states.connected
If (errormessage.value && showmodalerror.value) {
errormessage.value = ‘first connect your wallet.’;
Showmodalerror.Value = TRUE;
} ELSE {
// Handle other errors here
}
} ELSE {
// Connected Wallet, Go with Program Logic
}
`
Before trying to display the error message, this revised code checks both ErRormessages and Showmodalerror variables.
additional recommendations
- Consider adding the test connection repeated mechanism or communication time.
- Provide clear instructions on how to connect your wallet and what to expect after a successful connection.
- Hold the error messages concise and easy to understand, avoiding ambiguous or confusion.
By solving this problem with an improved code and the additional best practice, MetamK can provide a smoother user experience for their mobile applications.
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